Schwetz is a beta map in Day of Defeat.
=Official Description[]
1944, Germany Allied Objectives: Your squad has pushed further inland towards schwetzingen. You are within yards of taking the town, hold the bridge and the 4 specified buildings to capture the town! The second axis division is coming up from behind your squad, so you must hold the town once you have captured it. Axis Objective: The allies are near.. Upon spawn you have 30 seconds to prepare your defenses for the oncoming attack. Defend all the buildings at any cost! Map by: Kamikazi! (spud@dayofdefeatmod.com) Objective Entities: Waldo (burkenholt@home.com) Mugsy (mugsy@captured.com) Textures: Kamikazi! Map models: Molotov_Billy- Kamikazi! - H&K - Funz - Agent~0 - Lovemiester Sounds: Thunder_Weenie - Kamikazi!
Gallery[]
Tips:[]
This map involves an attacking and defending side. The roles switch when the round finishes. As the attacker a good strategy is to first take the bridge immediately in huge numbers. An alternative strategy is to jump in the water, climb up and hunt down flags in small wolf packs. This map is fun to play both ways. If you are an attacker capturing the fourth or center street - house flag will be the hardest and should be a priority before all the defenders start camping there.----
Day of Defeat Maps | |
---|---|
Source | Argentan • Anzio • Avalanche • Colmar • Donner • Flash • Jagd • Kalt • Palermo |
Goldsrc Retail | Anzio • Avalanche • Caen • Charlie • Chemille • Donner • Escape • Falaise • Flash • Flugplatz • Forest • Glider • Jagd • Kalt • Kraftstoff • Merderet • Northbound • Saints • Sturm • Switch • Vicenza • Zalec |
Goldsrc Beta | Bliss • Caen 2 • Cherbourg • Dam • Dog1 • Heutau • Hill • Koln • Lastchance • Mainz • Norm • Northville • Omaha • Omaha 1 • Oslo • Overlord • Ramelle • Schwetz • Seg 1 • Seg 2 • Seg 3 • Seigfried • Sicily • Snowtown • Thunder • Tstation • Valley • Ville • VN60 • VN61 • Wtcity • Zafod |
Para | Para hedgerow • Para glider • Para kraftstoff |
Level designers |